T - the type of objects held in this poolpublic class StackObjectPool<T> extends BaseObjectPool<T>
Stack-based ObjectPool implementation.
 
 Given a PoolableObjectFactory, this class will maintain
 a simple pool of instances.  A finite number of "sleeping"
 or idle instances is enforced, but when the pool is
 empty, new instances are created to support the new load.
 Hence this class places no limit on the number of "active"
 instances created by the pool, but is quite useful for
 re-using Objects without introducing
 artificial limits.
| Modifier and Type | Field and Description | 
|---|---|
| protected PoolableObjectFactory<T> | _factoryDeprecated. 
 to be made private in pool 2.0 - use  getFactory() | 
| protected int | _maxSleepingDeprecated. 
 to be made private in pool 2.0 - use  getMaxSleeping() | 
| protected int | _numActiveDeprecated. 
 to be made private in pool 2.0 - use  getNumActive() | 
| protected Stack<T> | _poolDeprecated. 
 to be made private in pool 2.0 | 
| protected static int | DEFAULT_INIT_SLEEPING_CAPACITYThe default initial size of the pool
 (this specifies the size of the container, it does not
 cause the pool to be pre-populated.) | 
| protected static int | DEFAULT_MAX_SLEEPINGThe cap on the number of "sleeping" instances in the pool. | 
| Constructor and Description | 
|---|
| StackObjectPool()Deprecated. 
 to be removed in pool 2.0 - use  StackObjectPool(PoolableObjectFactory) | 
| StackObjectPool(int maxIdle)Deprecated. 
 to be removed in pool 2.0 - use  StackObjectPool(PoolableObjectFactory, int) | 
| StackObjectPool(int maxIdle,
               int initIdleCapacity)Deprecated. 
 to be removed in pool 2.0 - use  StackObjectPool(PoolableObjectFactory, int, int) | 
| StackObjectPool(PoolableObjectFactory<T> factory)Create a new  StackObjectPoolusing the specified factory to create new instances. | 
| StackObjectPool(PoolableObjectFactory<T> factory,
               int maxIdle)Create a new  SimpleObjectPoolusing the specified factory to create new instances,
 capping the number of "sleeping" instances to maxIdle. | 
| StackObjectPool(PoolableObjectFactory<T> factory,
               int maxIdle,
               int initIdleCapacity)Create a new  StackObjectPoolusing the specifiedfactoryto create new instances,
 capping the number of "sleeping" instances tomaxIdle, and initially allocating a container
 capable of containing at leastinitIdleCapacityinstances. | 
| Modifier and Type | Method and Description | 
|---|---|
| void | addObject()Create an object, and place it on top of the stack. | 
| T | borrowObject()Borrows an object from the pool. | 
| void | clear()Clears any objects sitting idle in the pool. | 
| void | close()Close this pool, and free any resources associated with it. | 
| PoolableObjectFactory<T> | getFactory()Returns the  PoolableObjectFactoryused by this pool to create and manage object instances. | 
| int | getMaxSleeping()Returns the maximum number of idle instances in the pool. | 
| int | getNumActive()Return the number of instances currently borrowed from this pool. | 
| int | getNumIdle()Return the number of instances
 currently idle in this pool. | 
| void | invalidateObject(T obj)Invalidates an object from the pool. | 
| void | returnObject(T obj)Returns an instance to the pool, pushing it on top of the idle instance stack after successful
 validation and passivation. | 
| void | setFactory(PoolableObjectFactory<T> factory)Deprecated. 
 to be removed in pool 2.0 | 
assertOpen, isClosedprotected static final int DEFAULT_MAX_SLEEPING
protected static final int DEFAULT_INIT_SLEEPING_CAPACITY
@Deprecated protected Stack<T> _pool
@Deprecated protected PoolableObjectFactory<T> _factory
getFactory()@Deprecated protected int _maxSleeping
getMaxSleeping()@Deprecated protected int _numActive
getNumActive()@Deprecated public StackObjectPool()
StackObjectPool(PoolableObjectFactory)set the factory or
 else this pool will not behave correctly. Clients may first populate the pool
 using returnObject(java.lang.Object) before they can be borrowed
 but this usage is discouraged.@Deprecated public StackObjectPool(int maxIdle)
StackObjectPool(PoolableObjectFactory, int)set the factory or
 else this pool will not behave correctly. Clients may first populate the pool
 using returnObject(java.lang.Object) before they can be borrowed
 but this usage is discouraged.maxIdle - cap on the number of "sleeping" instances in the poolStackObjectPool(PoolableObjectFactory, int)@Deprecated public StackObjectPool(int maxIdle, int initIdleCapacity)
StackObjectPool(PoolableObjectFactory, int, int)set the factory or
 else this pool will not behave correctly. Clients may first populate the pool
 using returnObject(java.lang.Object) before they can be borrowed
 but this usage is discouraged.maxIdle - cap on the number of "sleeping" instances in the poolinitIdleCapacity - initial size of the pool (this specifies the size of the container,
             it does not cause the pool to be pre-populated.)StackObjectPool(PoolableObjectFactory, int, int)public StackObjectPool(PoolableObjectFactory<T> factory)
StackObjectPool using the specified factory to create new instances.factory - the PoolableObjectFactory used to populate the poolpublic StackObjectPool(PoolableObjectFactory<T> factory, int maxIdle)
SimpleObjectPool using the specified factory to create new instances,
 capping the number of "sleeping" instances to maxIdle.factory - the PoolableObjectFactory used to populate the poolmaxIdle - cap on the number of "sleeping" instances in the poolpublic StackObjectPool(PoolableObjectFactory<T> factory, int maxIdle, int initIdleCapacity)
Create a new StackObjectPool using the specified factory to create new instances,
 capping the number of "sleeping" instances to maxIdle, and initially allocating a container
 capable of containing at least initIdleCapacity instances.  The pool is not pre-populated.
 The initIdleCapacity parameter just determines the initial size of the underlying
 container, which can increase beyond this value if maxIdle > initIdleCapacity.
Negative values of maxIdle are ignored (i.e., the pool is created using
 DEFAULT_MAX_SLEEPING) as are non-positive values for initIdleCapacity.
factory - the PoolableObjectFactory used to populate the poolmaxIdle - cap on the number of "sleeping" instances in the poolinitIdleCapacity - initial size of the pool (this specifies the size of the container,
             it does not cause the pool to be pre-populated.)public T borrowObject() throws Exception
Borrows an object from the pool.  If there are idle instances available on the stack,
 the top element of the stack is popped to activate, validate and return to the client.  If there
 are no idle instances available, the makeObject
 method of the pool's PoolableObjectFactory is invoked to create a new instance.
All instances are activated and
 validated before being returned to the
 client.  If validation fails or an exception occurs activating or validating an instance
 popped from the idle instance stack, the failing instance is
 destroyed and the next instance on
 the stack is popped, validated and activated.  This process continues until either the
 stack is empty or an instance passes validation.  If the stack is empty on activation or
 it does not contain any valid instances, the factory's makeObject method is used
 to create a new instance.  If a null instance is returned by the factory or the created
 instance either raises an exception on activation or fails validation, NoSuchElementException
 is thrown. Exceptions thrown by MakeObject are propagated to the caller; but
 other than ThreadDeath or VirtualMachineError, exceptions generated by
 activation, validation or destroy methods are swallowed silently.
borrowObject in interface ObjectPool<T>borrowObject in class BaseObjectPool<T>Exception - if an instance cannot be obtained from the poolpublic void returnObject(T obj) throws Exception
Returns an instance to the pool, pushing it on top of the idle instance stack after successful validation and passivation. The returning instance is destroyed if any of the following are true:
validation failspassivation throws an exceptionmaxSleeping to be exceeded, the oldest (bottom) instance on the stack
 is destroyed to make room for the returning instance, which is pushed on top of the stack.
 Exceptions passivating or destroying instances are silently swallowed. Exceptions validating instances are propagated to the client.
returnObject in interface ObjectPool<T>returnObject in class BaseObjectPool<T>obj - instance to return to the poolExceptionpublic void invalidateObject(T obj) throws Exception
Invalidates an object from the pool.
By contract, obj must have been obtained
 using borrowObject.
This method should be used when an object that has been borrowed is determined (due to an exception or other problem) to be invalid.
invalidateObject in interface ObjectPool<T>invalidateObject in class BaseObjectPool<T>obj - a borrowed instance to be disposed.Exceptionpublic int getNumIdle()
getNumIdle in interface ObjectPool<T>getNumIdle in class BaseObjectPool<T>public int getNumActive()
getNumActive in interface ObjectPool<T>getNumActive in class BaseObjectPool<T>public void clear()
PoolableObjectFactory.destroyObject(Object).clear in interface ObjectPool<T>clear in class BaseObjectPool<T>public void close()
           throws Exception
Close this pool, and free any resources associated with it. Invokes
 clear() to destroy and remove instances in the pool.
Calling addObject() or borrowObject() after invoking
 this method on a pool will cause them to throw an
 IllegalStateException.
close in interface ObjectPool<T>close in class BaseObjectPool<T>Exception - never - exceptions clearing the pool are swallowedpublic void addObject()
               throws Exception
Create an object, and place it on top of the stack. This method is useful for "pre-loading" a pool with idle objects.
Before being added to the pool, the newly created instance is
 validated and
 passivated.  If validation
 fails, the new instance is destroyed.
 Exceptions generated by the factory makeObject or passivate are
 propagated to the caller. Exceptions destroying instances are silently swallowed.
If a new instance is created and successfully validated and passivated and adding this
 instance to the pool causes maxSleeping to be exceeded, the oldest
 (bottom) instance in the pool is destroyed to make room for the newly created instance, which
 is pushed on top of the stack.
addObject in interface ObjectPool<T>addObject in class BaseObjectPool<T>Exception - when the factory has a problem creating or passivating an object.@Deprecated public void setFactory(PoolableObjectFactory<T> factory) throws IllegalStateException
factory this pool uses
 to create new instances. Trying to change
 the factory while there are borrowed objects will
 throw an IllegalStateException.setFactory in interface ObjectPool<T>setFactory in class BaseObjectPool<T>factory - the PoolableObjectFactory used to create new instances.IllegalStateException - when the factory cannot be set at this timepublic PoolableObjectFactory<T> getFactory()
PoolableObjectFactory used by this pool to create and manage object instances.public int getMaxSleeping()
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