//Special resizing upon spawn
IfSpawned
  tmpargument = 0
  IfContentIs
    DoNothing
  Else
    SetTargetToSelf
    tmpargument = selfcontent
    SetTargetSize
    
//Drop inhand items when bumped
IfBumped
  SetTargetToWhoeverBumped
  IfTargetIsAPlayer
    DropItems
    
End
