﻿<?xml version="1.0" encoding="utf-8"?><Type Name="BaseCollection" FullName="System.Windows.Forms.BaseCollection"><TypeSignature Language="C#" Value="public class BaseCollection : MarshalByRefObject, System.Collections.ICollection" /><AssemblyInfo><AssemblyName>System.Windows.Forms</AssemblyName><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.MarshalByRefObject</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.Collections.ICollection</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.Windows.Forms.BaseCollection" /> class is not intended for use by application developers. Application developers should use <see cref="T:System.Collections.CollectionBase" /> instead.</para><para>The <see cref="T:System.Windows.Forms.BaseCollection" /> class implements the <see cref="T:System.Collections.ICollection" /> interface.</para><para>Classes that derive from the <see cref="T:System.Windows.Forms.BaseCollection" /> class include: </para><list type="bullet"><item><para><see cref="T:System.Windows.Forms.BindingsCollection" /></para></item><item><para><see cref="T:System.Windows.Forms.GridColumnStylesCollection" /></para></item><item><para><see cref="T:System.Windows.Forms.GridTableStylesCollection" /></para></item></list></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides the base functionality for creating data-related collections in the <see cref="N:System.Windows.Forms" /> namespace.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public BaseCollection ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Windows.Forms.BaseCollection" /> class. </para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="CopyTo"><MemberSignature Language="C#" Value="public void CopyTo (Array ar, int index);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="ar" Type="System.Array" /><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Copies all the elements of the current one-dimensional <see cref="T:System.Array" /> to the specified one-dimensional <see cref="T:System.Array" /> starting at the specified destination <see cref="T:System.Array" /> index.</para></summary><param name="ar"><attribution license="cc4" from="Microsoft" modified="false" />The one-dimensional <see cref="T:System.Array" /> that is the destination of the elements copied from the current Array. </param><param name="index"><attribution license="cc4" from="Microsoft" modified="false" />The zero-based relative index in <paramref name="ar" /> at which copying begins. </param></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Count"><MemberSignature Language="C#" Value="public virtual int Count { get; }" /><MemberType>Property</MemberType><Attributes><Attribute><AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName></Attribute><Attribute><AttributeName>System.ComponentModel.Browsable(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the total number of elements in the collection.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="GetEnumerator"><MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the object that enables iterating through the members of the collection.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An object that implements the <see cref="T:System.Collections.IEnumerator" /> interface.</para></returns></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="IsReadOnly"><MemberSignature Language="C#" Value="public bool IsReadOnly { get; }" /><MemberType>Property</MemberType><Attributes><Attribute><AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName></Attribute><Attribute><AttributeName>System.ComponentModel.Browsable(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The collections that derive from the <see cref="T:System.Windows.Forms.BaseCollection" /> class are always writable, which is why this property always returns false.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether the collection is read-only.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="IsSynchronized"><MemberSignature Language="C#" Value="public bool IsSynchronized { get; }" /><MemberType>Property</MemberType><Attributes><Attribute><AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName></Attribute><Attribute><AttributeName>System.ComponentModel.Browsable(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>If a collection is thread safe, the <see cref="P:System.Windows.Forms.BaseCollection.IsSynchronized" /> property returns true, and the programmer does not have to do anything to keep the collection thread safe.</para><para>If, as is the case with the <see cref="T:System.Windows.Forms.BaseCollection" />, the <see cref="P:System.Windows.Forms.BaseCollection.IsSynchronized" /> property returns false, then the <see cref="P:System.Windows.Forms.BaseCollection.SyncRoot" /> property returns an object that can be used with the C# lock keyword. Use the static <see cref="M:System.Threading.Monitor.Enter(System.Object)" /> and <see cref="M:System.Threading.Monitor.Exit(System.Object)" /> methods of the <see cref="T:System.Threading.Monitor" /> class to manually lock and unlock the synchronization object.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection" /> is synchronized.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="List"><MemberSignature Language="C#" Value="protected virtual System.Collections.ArrayList List { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Collections.ArrayList</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the list of elements contained in the <see cref="T:System.Windows.Forms.BaseCollection" /> instance.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SyncRoot"><MemberSignature Language="C#" Value="public object SyncRoot { get; }" /><MemberType>Property</MemberType><Attributes><Attribute><AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName></Attribute><Attribute><AttributeName>System.ComponentModel.Browsable(false)</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>If, as is the case with the <see cref="T:System.Windows.Forms.BaseCollection" />, the <see cref="P:System.Windows.Forms.BaseCollection.IsSynchronized" /> property returns false, then the <see cref="P:System.Windows.Forms.BaseCollection.SyncRoot" /> property returns an object that can be used with the C# lock keyword.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets an object that can be used to synchronize access to the <see cref="T:System.Windows.Forms.BaseCollection" />.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>