﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ImageLockMode" FullName="System.Drawing.Imaging.ImageLockMode"><TypeSignature Language="C#" Maintainer="auto" Value="public enum ImageLockMode" /><AssemblyInfo><AssemblyName>System.Drawing</AssemblyName><AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies flags that are passed to the flags parameter of the <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method. The <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method locks a portion of an image so that you can read or write the pixel data.</para></summary></Docs><Members><Member MemberName="ReadOnly"><MemberSignature Language="C#" Value="ReadOnly" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that a portion of the image is locked for reading.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ReadWrite"><MemberSignature Language="C#" Value="ReadWrite" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that a portion of the image is locked for reading or writing.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="UserInputBuffer"><MemberSignature Language="C#" Value="UserInputBuffer" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that the buffer used for reading or writing pixel data is allocated by the user. If this flag is set, the <paramref name="flags" /> parameter of the <see cref="Overload:System.Drawing.Bitmap.LockBits" /> method serves as an input parameter (and possibly as an output parameter). If this flag is cleared, then the <paramref name="flags" /> parameter serves only as an output parameter.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="WriteOnly"><MemberSignature Language="C#" Value="WriteOnly" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Drawing.Imaging.ImageLockMode</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies that a portion of the image is locked for writing.</para></summary></Docs><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>